Fixed some prototype version bugs
Last Page » Devlog
1) fixed NPC Dialogue box unscaling for different screen resolutions.
2) fixed disfigured NPC words and the fact that you have to let the NPC talk the whole text.
3) fixed the Trap Arrows not disappearing when they collide with the player.
A new version of the prototype was uploaded.
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Medieval-based Combat-focused 2D action platformer with some puzzles, where you play as a knight, archer, and mage.
Status | In development |
Author | gveiga |
Genre | Platformer, Action, Adventure |
Tags | 2D, Fantasy, Pixel Art, Singleplayer, Unity |
More posts
- Boss UI and Trailer RealizationJun 23, 2023
- Boss Fight and Final ReportJun 23, 2023
- MOJO showcaseJun 23, 2023
- Level Design Sketches and Camera FixJun 16, 2023
- Mage ClassJun 16, 2023
- Potions, Abilites UI, Finish Level, and Seller NPCJun 16, 2023
- Archer ClassJun 10, 2023
- Menu Loop, Books UI and Loop, Level Select, and Main CutsceneJun 10, 2023
- Boss BattleJun 09, 2023
- Dodge and Environment Interactions: KnightJun 02, 2023
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