Player Movement
Last Page » Devlog
Player movement is now done, featuring:
- Variable Height Jump
- Wall Jumping
- Wall Slide
- Coyote Timer
- Faster Fall and a Max Fall Speed
Running Acceleration now uses Lerping or Linear Interpolation for a more gradual and consistent speed change.
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Last Page
Medieval-based Combat-focused 2D action platformer with some puzzles, where you play as a knight, archer, and mage.
Status | In development |
Author | gveiga |
Genre | Platformer, Action, Adventure |
Tags | 2D, Fantasy, Pixel Art, Singleplayer, Unity |
More posts
- Boss UI and Trailer RealizationJun 23, 2023
- Boss Fight and Final ReportJun 23, 2023
- MOJO showcaseJun 23, 2023
- Level Design Sketches and Camera FixJun 16, 2023
- Mage ClassJun 16, 2023
- Potions, Abilites UI, Finish Level, and Seller NPCJun 16, 2023
- Archer ClassJun 10, 2023
- Menu Loop, Books UI and Loop, Level Select, and Main CutsceneJun 10, 2023
- Boss BattleJun 09, 2023
- Dodge and Environment Interactions: KnightJun 02, 2023
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