Game's Core Actions
So... What can you do in this game?
You play the story of 3 heroes, the Knight, the Archer and the Mage in a 2D Action Platformer game. Here i will share some of the core actions of each hero.
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The Knight
Interact: Push/Grab objects horizonatally, like a boulder or a box.
Dodge: Shield Bash, short dash with damage frames
Attack 1: Sword Slash
Attack 2: Sword Spin
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The Archer
Interact: Change arrow type, like to a fire arrow. Makes him able to burn things, like bushes, vines, etc...
Dodge: Roll
Attack 1: Arrow Shot (Increased power with hold time in 3 stages). HIGHER POWER -> LONGER DISTANC
Attack 2: Multiple Shot
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The Mage
Interact: Levitate objects temporarly, good when verticality is needed or to maintain object in place (to make a temporary bridge).
Dodge: Teleport/Blink ability, High Cooldown timer.
Attack 1: Basic Spell, could be Lightining, Ice or Wind powers, still under discussion.
Attack 2: AOE Knockback, send all your enemies flying.
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Get Last Page
Last Page
Medieval-based Combat-focused 2D action platformer with some puzzles, where you play as a knight, archer, and mage.
Status | In development |
Author | gveiga |
Genre | Platformer, Action, Adventure |
Tags | 2D, Fantasy, Pixel Art, Singleplayer, Unity |
More posts
- Boss UI and Trailer RealizationJun 23, 2023
- Boss Fight and Final ReportJun 23, 2023
- MOJO showcaseJun 23, 2023
- Level Design Sketches and Camera FixJun 16, 2023
- Mage ClassJun 16, 2023
- Potions, Abilites UI, Finish Level, and Seller NPCJun 16, 2023
- Archer ClassJun 10, 2023
- Menu Loop, Books UI and Loop, Level Select, and Main CutsceneJun 10, 2023
- Boss BattleJun 09, 2023
- Dodge and Environment Interactions: KnightJun 02, 2023
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